#Gbc pokemon rom hacks full#
These offer full 15-bit colour, usually fixes for well-known bugs in the original DMG counterparts and often additional features, such as new playable characters, new gameplay modes, improved sprite graphics, extra levels, peripheral integration, game mechanics that mandate the use of colour, and so on. The inspiration for this project comes from the likes of the excellent fan-made DX/“deluxe” ROM hacks such as Super Mario Land DX and Super Mario Land 2 DX, which in turn were likely inspired by official upgraded titles back in the day like Tetris DX and The Legend of Zelda: Link’s Awakening DX. All backwards compatibility with the original Game Boy will be removed so that it doesn’t hold-back what the games might be capable of imagining they were originally intended to be GBC-exclusive titles. This is a work-in-progress fan-made ROM hack of the first-generation Pokémon games, which were originally developed for the Nintendo Game Boy (DMG) and are planned here to be enhanced specifically for the Nintendo Game Boy Color (GBC).
( tl dr – if you just want to try the ROMs out, the releases tab contains pre-compiled binaries of each version which you can download as is and try-out in any decent GBC emulator.)
I’ll work on continuing this translation effort as I go through this project, as in doing so, it’ll become more useful as source code documentation to anyone working on RBY DX, and I may even be able to contribute back some original research of my own to help fill-in any gaps in the original repo’s information.
I recently stumbled upon superb, albeit WIP, resource 詳解ポケモン赤 / “Understanding Pokémon Red” and I’ve started work on translating it to English (the repo linked above). Sister project: Pokémon Red – Detailed Disassembly Documentation □